Calling all the Final Fantasy XIV fans out there! In this article, we’ll be going through all of the expansions and DLCs for FF14 in chronological order. This way, you can catch up on any content you may have missed, or simply relive the memories if you’re already up-to-date.
The Final Fantasy franchise is well-loved by gamers all over the world, and Final Fantasy XIV is no exception. It is no stranger to huge, sweeping changes and XIV is no different. The game has seen major expansions since its release in 2013 – each one bringing with it new environments, storyline, characters, and gameplay mechanics.
Old and new players alike, keep reading to find out everything you need to know about every expansion when you play Final Fantasy XIV!
A Realm Reborn (Expansion)
Patch 2.0 | Release Date: August 27, 2013
A Realm Reborn was released in 2013. It was a commercial success and is often credited with breathing new life into the game. This expansion pack introduces players to the world of Eorzea in a new light, with updated graphics and a new storyline.
The story arc of A Realm Reborn is centered around the player’s character, who is a “hero of light” that has been reborn into the world after being trapped in crystal stasis for centuries. The player must help to restore order to the world, which is on the brink of destruction.
Though it has received mixed reviews, A Realm Reborn is generally considered to be a solid foundation on which the subsequent expansions would build. “Reborn” was an appropriate title for the expansion, as it truly did kickstart and reboot the game.
However, some fans were disappointed with the changes made to the game, particularly with the removal of some older content. Nevertheless, A Realm Reborn is an essential piece of the FF14 puzzle and sets up the story for the rest of the expansions.
A Realm Awoken (Patch 2.1)
A Realm Awoken is the first major patch for FF14: A Realm Reborn. It introduces a new level cap of 50, as well as new areas, quests, and gear. The most significant addition to this patch is the Crystal Tower raid.
The Crystal Tower is a 24-player raid that takes place in this update. It is one of the most challenging raids in the game, and players can earn some of the best gear by completing it.
This patch is considered to be a strong start for the A Realm Reborn expansion. It introduces new content that is challenging and rewarding, without feeling like it’s too much at once.
Through the Maelstrom (Patch 2.2)
Patch 2.2 is titled “Through the Maelstrom.” The update introduces new content, such as the Second Coil of Bahamut, a new dungeon that must be completed in order to progress the story.
In addition, Glamour is introduced in this patch. These allow players to change the appearance of their gear, without changing the actual stats or bonuses. This is a popular feature, as it allows players to customize their characters to look however they want.
For Housing, Gardening is added as a feature in this patch. This allows players to plant and grow crops in their private plots.
This patch is considered to be a strong addition to the game. However, some players felt that the new dungeon was too difficult, and required too much coordination from a group.
Defenders of Eorzea (Patch 2.3)
“Defenders of Eorzea” is the third major patch for A Realm Reborn. In this update, players can expect to see a new high-level dungeon, as well as new gear and equipment.
One of the most significant changes in this patch is the trials. These are high-level boss battles. In order to progress the story, players must complete these trials.
A sixth ward is also added to each of the three main city-states. This gives players more space to purchase or rent a private estate. The Crystal Tower is also expanded in this patch, with new floors and bosses being added.
For some, this patch is considered to be the best one yet. The new dungeon is challenging and fun, and the trials provide a good change of pace from the usual questing and grinding.
Others, however, found the new dungeon to be too difficult and the trials to be uninspired.
Dreams of Ice (Patch 2.4)
This patch is notable for the addition of a new class, Rogue, and a new job, Ninja.
“Dreams of Ice” also introduces a new high-level dungeon, as well as new gear and equipment. The Crystal Tower has expanded again, with new floors and bosses being added. In addition, the Final Coil of Bahamut is introduced in this patch.
The new dungeons are considered to be one of the best in the game. It is challenging and well-designed and offers players a good sense of satisfaction upon completion. The new class and job are also well-received, with many players finding them to be fun and engaging.
Before the Fall (Patch 2.5)
FinaIly, we have Before the Fall. The main story of this patch has 8 quests for part 1 and 16 quests for part 2.
The new features included in Before the Fall are the following: Dungeons: The Keeper of the Lake, The Wanderer’s Palace (Hard), Amdapor Keep (Hard), Trials: The Chrysalis, The Steps of Faith (2.55), Urth’s Fount, Battle in the Big Keep.
The new duty finder system in this patch automatically groups players together for dungeons, trials, and raids, making it easier to find people to play with. Also, Zodiac Weapons, some of the best weapons in the game, are introduced in this patch.
Patch 3.0 | Release Date: June 23, 2015
The first expansion pack of many Final Fantasy expansions for FF14, Heavensward set up the story for the game’s future. It introduces players to the continent of Ishgard and expands on the worldbuilding that was begun in A Realm Reborn. Three new jobs, like the much-anticipated Astrologian, Death Knight, and Machinist were also added.
The main new features of Heavensward are a level 60 cap increase and the ability to fly in some areas of the game. The expansion also adds new dungeons, raids, and Primals (NPCs that players can challenge).
This focuses more on the city-state of Ishgard and expands on the Dragonsong War, which was first mentioned in A Realm Reborn. The tale culminates in a battle against the elder dragon, Nidhogg. So if you’re a fan of dragon-themed content, this is the expansion for you!
Heavensward was very well-received by fans and critics alike. It was praised for its story, new content, and expansions on the core gameplay mechanics. The twists and turns of the plot kept players hooked, and the new jobs and dungeons provided hours of entertainment. It’s safe to say that Heavensward was a huge success and set the stage for the next expansion.
As Goes Light, So Goes Darkness (Patch 3.1)
In the new Alliance Raid Dungeon – The Void Ark, adventurers are able to raid in a 24-man squad for the first time. In addition, two new dungeons, Saint Mocianne’s Arboretum and Pharos Sirius (Hard Mode), will be accessible. One of the game’s many exciting difficulties has been amplified once further by the Mistrel’s imagination in The Mistrel’s Ballad: Thordan’s Reign.
The Gold Saucer has been updated with new features such as Lord of Verminion, which allows you to summon your cute minions into combat against other adventurers’ minions! Stats and ability types fluctuate from minion to minion, allowing you to combine unique actions for a variety of fighting strategies.
The Gears of Change (Patch 3.2)
The expansion adds new primal battles, a primary plot, side missions, dungeons, and additional features. With adventurers adrift in a sea of disorder and upheaval in Ishgard at the conclusion of the Dragonsong War, the new major scenario objectives focus on that.
Containment Bay S1T7 is a new primal combat in Final Fantasy XIV that pits players against the horrific Sephirot the Fiend, the first of the Warring Triad to awaken from angry dreams.
Whatever new challenges await you in The Gears of Change, we hope you’re ready for them!
Revenge of the Horde (Patch 3.3)
This new patch features the continuation of the Dragonsong War storyline, as well as the start of a new conflict with the Garlean Empire.
Revenge of the Horde introduces a new set of major scenario objectives in which Nidhogg cries out for revenge in the final phase of the Dragonsong War. Players will also get to see the other side of the conflict with new quests that focus on the Garlean Empire.
There is a new Raid Finder feature that allows players to queue for raids without having to form a party in advance. With so much new content to explore, there’s sure to be something for everyone in Revenge of the Horde!
Soul Surrender (Patch 3.4)
Soul Surrender picks off where Chapter 3.3 left off. The new patch’s major focus is on the Warrior of Darkness and how they will put an end to his nefarious intentions. Two characters that have been in the plot after A Realm Reborn’s conclusion will be returning to join the Scions. A major discovery about a certain character will also be made.
The two new dungeons, the Great Gubal Library, and its hard mode version, are as difficult as past dungeons but with much cooler opponents. A lot has changed in Soul Surrender, but one thing remains the same: the fun and excitement of taking on new challenges with friends!
The Far Edge of Fate (Patch 3.5)
This patch has a lot of changes in store. A new Feast map, as well as two new dungeons, Sohm Al (Hard) and Baelsar’s Wall, is included in Patch 3.5. Dun Scaith, a new addition to the Mhachi 24-person raids, will also be included in the patch. Finally, the trailer concludes with a quick glance inside the major storyline of the patch.
The highlight of The Far Edge of Fate is, of course, the new raid. Dun Scaith features an all-new story and environment and will put players’ skills to the test as they face off against some of the fiercest opponents yet. With so much new content to explore, there’s sure to be something for everyone in The Far Edge of Fate!
Patch 4.0 | Release Date: June 20, 2017
Stormblood builds on the story and mechanics introduced in Heavensward as the second expansion. The ongoing battle between the Garlean Empire and the nations of Eorzea comes to a head in this expansion, with the player’s characters leading the charge against the invaders.
In this expansion, Red Mage and Samurai are added as the most popular classes. Along with the increased level cap of 70, the expansion includes new dungeons, raids, and new mechanics, like swimming and diving, which are also introduced. At this point, the battle system was completely revamped, making it more fluid and intuitive.
This story focuses on the liberation of Doma and Ala Mhigo from the Garlean Empire. Players get to experience a brand-new world, with new cultures and customs. The expansion was very well-received by fans, with many players citing it as their favorite FF14 expansion. It experimented with new gameplay mechanics while staying true to the core of what makes FF14 great.
The release of this expansion marked the end of Playstation 3’s support for the game. From this point onward, FF14 would be a Playstation 4 exclusive.
The Legend Returns (Patch 4.1)
The Legend Returns is the first major version update for Final Fantasy XIV: Stormblood, and it introduces a slew of new features and changes to the world. A new dungeon, The Drowned City of Skalla, a new alliance raid, The Royal City of Rabanastre, a new trial, The Minstrel’s Ballad; Shinryu’s Domain, and other features are included.
The Drowned City of Skalla, a new Level 70 dungeon, was introduced. In odd-numbered patches, just one new dungeon was created so that the crew may redirect attention to other activities. There are so many additions, it is difficult to list them all! For crafters and gatherers, a new set of crafting and gathering gear was added. For those interested in the lore of the game, a wealth of new story quests were added that continue the plot started in Heavensward.
Rise of a New Sun (Patch 4.2)
The update includes Omega: Sigmascape, the latest arc in the Omega raid series, which will feature recognizable Final Fantasy V characters. In the new high-level Trial, players will fight Byakko, one of the Four Lords. The confrontation will initiate a new set of side quests.
It will also include new main scenario missions, Beast Tribe quests, and additional player personalization choices. The version also includes a new PvP map and ruleset, a Duty Recorder that allows players to watch prior battles, housing modifications for residential zones, and more.
Under the Moonlight (Patch 4.3)
This update is a continuation of the main story from “Stormblood”. New sidequests and main scenario missions are included. Players will be able to take on new challenges, such as the new dungeon and trial.
Job adjustments were made for all classes, based on player feedback. In addition, a new PvP map and mode were added. The update also included new hairstyles and emotes, as well as Housing updates.
Prelude in Violet (Patch 4.4)
Patch 4.4 introduces new trials, dungeons, raids, and a slew of new content for all Warriors of Light. Patch 4.4, named “Prelude in Violet,” comes after the liberation of Garlean-controlled areas and marks the end of the Omega raid series.
Even new hairstyles and player emotes were added. There is not much else to cover as the patch is quite lite on new features. However, “Prelude in Violet” sets up the story for future content.
A Requiem For Heroes (Patch 4.5)
Patch 4.5 will conclude the Final Fantasy XIV: Stormblood narrative and introduce players to Shadowbringers. Players must have a level 50 Disciple of War or Magic class/job and have completed the main scenario of A Realm Reborn. Once you achieve level 50 with the class, you’ll be able to tackle a series of Blue Mage-exclusive content called The Masked Carnivale.
A lot of players had been eagerly waiting for the Blue Mage updates, as it was one of the most popular jobs in Final Fantasy XIV: A Realm Reborn. New sidequests and main scenario missions were added as well.
Patch 5.0 | Release Date: July 2, 2019
Released in 2019, this expansion pack is unarguably the most unique and innovative one yet. It takes players to the First, a world that is the polar opposite of the game’s usual setting. The expansion has locales, like Ishgard and Doma, in its new features as well as introduces new races, like the Viera and Hrothgar.
The biggest addition to this expansion is the Gunbreaker and Dancer job. These two new jobs add a whole new dimension to the gameplay and are extremely popular with players. The level cap is also increased to 80, and new dungeons, raids, and mechanics are introduced.
To be honest, there’s too much to list in this expansion. It completely shakes up the status quo and takes the game in a new and exciting direction. Shadowbringers accommodated graphical enhancements, and some new patches and updates are released regularly. With each new patch, there are new story developments, as well as new events and activities to take part in.
It’s the first expansion to move into parallel dimensions and explores the themes of Light and Darkness. The story is emotionally charged and an interesting departure from the usual FF14 fare. Players were blown away by the expansion and it has become one of the most popular ones yet.
Vows of Virtue, Deeds of Cruelty (Patch 5.1)
New features include updates to the main scenario, sidequests, new missions for the Exploration Squad, a new dungeon, battle system adjustments, and more. Players are most excited about the 24-player alliance raid.
Even more content was added in this patch than the last one. The battle system was updated and made more challenging, while new sidequests and main scenario missions were added. The Exploration Squad got new missions as well, which are sure to be a hit with players.
Echoes of a Fallen Star (Patch 5.2)
In Patch 5.2, named “Echoes of a Fallen Star,” continues the narrative of the Warrior of Darkness and the First, while also returning us to the Source. We saw new forms of content in Ocean Fishing, as well as enough for gatherers to do with the Qitari Beast Tribe Quests. The patch also included the Ruby Weapon trial and the next series of Eden raids.
The main story continues in this patch and we’re introduced to new beast tribe quests. Eden’s Verse was also added, which is a new raid that is sure to be popular with players. The Ruby Weapon trial was added as well, which will be a challenge for even the most experienced players.
Reflections in Crystal (Patch 5.3)
The third patch of the 5.x series, “Reflections in Crystal” has numerous new questlines that are entertaining and intriguing to complete, engaging activities to perform with friends, fun new content, updates that correct certain issues, and an astounding revamp to A Realm Reborn, as well as the free trial.
It wraps up the main story of the Shadowbringers expansion. New sidequests and main scenario missions were added, as well as a few battle system adjustments. The story was groundbreaking and emotionally charged, as well as being one of the best FF14 has to offer.
Futures Rewritten (Patch 5.4)
This update provides a joyful and calm escape from the frustrating situation of the world and the never-ending discussion about some other games, with new plot progression, raids, dungeons, and amusing shenanigans aplenty.
The new Exploration Mode feature is a great addition, allowing players to revisit old dungeons and raids with new challenges. The entire series of patch 5.x has been leading up to this point and it’s the culmination of everything that has come before.
Death Unto Dawn (Patch 5.5)
Final Fantasy always delivers an amazing story, and Death Unto Dawn is no different. With a tragic and heartwarming plot, this patch will leave you feeling satisfied.
This patch ties up the loose ends of the 5.x series and wraps up the Shadowbringers expansion. The story is full of momentum and an interesting departure from the usual FF14 fare. Players were blown away by the expansion and it has become one of the most popular ones yet.
Patch 6.0 | Release Date: December 7, 2021
This expansion is the long-awaited conclusion to the Hydaelyn and Zodiark storyline. It introduces two new jobs, Sage and Reaper, as well as raises the level cap to 90. New dungeons, raids, and mechanics are also included.
The story focuses on the battle against the Garlean Empire and the final showdown with the Emperor. It’s an epic conclusion to the story that has been unfolding since the original release of the game. Finally, players will get to see the resolution of the conflict and how it all ends.
This expansion is sure to be a hit with fans, as it wraps up the story arc in a satisfying way. Not only that, critics praised the game for its innovation and creativity. It’s a must-play for all fans of Final Fantasy XIV.
It’s also one of the most anticipated expansions, as players have been waiting for years to see how it all ends. Endwalker is sure to be an unforgettable experience. Everyone who has been waiting for the conclusion will not be disappointed.
Newfound Adventure (Patch 6.1)
Newfound Adventure adds a lot of new material to the game, such as new Main Scenario Quests, a complete redesign of PVP, the beginning of an original Alliance Raid, and more.
This patch also included a new dungeon, which was very well-received by the community. The Main Scenario Quests were also praised for their quality and for providing more insight into the lore of the game.
The PVP redesign in this patch is now more engaging and exciting than ever before. So, if you’re looking for some intense PVP action, this is the patch for you.
Buried Memory (Patch 6.2)
The Island Sanctuary, a fresh new feature that allows players to relax and unwind, is by far the most notable inclusion in this version. According to a Famitsu interview, each player will have their own instance island, which they may invite others to visit.
Patch 6.2 includes a number of minor tweaks and additions, albeit no job modifications are included this time. The focus on exploration and relaxation makes this one of the more light-hearted patches in recent memory.
Gods Revel Lands Tremble (Patch 6.3)
The new content for the game expands on several fronts, including main and side stories, raids, dungeons, and trials. The main story, “Gods Revel, Lands Tremble,” consists of nine quests while a series of side stories like “Somehow Further Hildibrand Adventures,” “Tataru’s Grand Endeavor,” and “Tales of Newfound Adventure” will entertain players with a variety of quests.
Furthermore, the game sees the addition of several new challenges such as the Alliance Raid Euphrosyne, the second part of the “Myths of the Realm” story, the Ultimate Raid “The Omega Protocol,” the Dungeon “Lapis Manalis,” and two Trials on Mount Ordeals. Players can also look forward to a new faux hollow trial, a treasure hunt in the Shifting Gymnasion Agonon, and new PvP scenarios in the Clockwork Castletown and Cloud Nine.
System changes and additions have also been implemented to enhance the gaming experience. These include main scenario improvements, duty support for several dungeons, adjustments to many dungeon bosses, the introduction of a new GATELeap of Faith course, and the second stage of Manderville Weapons. Crafters will also enjoy the DoH/DoL Splendorous Tools. Moreover, the housing system has been expanded with the addition of Wards 25-30 to all residential districts, and a new spearfishing and diving location has been unveiled in Upper La Noscea.
To conclude, the gender-lock has been removed from a variety of attires, providing greater customization options for players. This comes alongside the end of PvP Series 2 and the beginning of Season 5 of ranked Crystalline Conflict, as well as Island Sanctuary updates and UI changes.
The Dark Throne (Patch 6.4)
FFXIV’s universe expands through a series of fresh main and side stories, raids, dungeons, and trials, adding depth and excitement. The primary narrative, “Gods Revel, Lands Tremble,” unfolds over nine quests, while side stories such as “Somehow Further Hildibrand Adventures,” “Tataru’s Grand Endeavor,” and “Tales of Newfound Adventure” offer players a rich variety of quests.
New gameplay challenges also emerge, including Alliance Raid Euphrosyne, the second part of the “Myths of the Realm” series, the Ultimate Raid “The Omega Protocol,” the “Lapis Manalis” Dungeon, and dual Trials on Mount Ordeals.
In addition to these, players can delve into a new faux hollow trial, treasure hunt at the Shifting Gymnasion Agonon, and engage in revamped PvP scenarios at the Clockwork Castletown and Cloud Nine.
Improvements and additions to the system significantly enhance the player experience. These include enhancements to the main scenario, duty support for a range of dungeons, and alterations to various dungeon bosses. The new GATELeap of Faith course and the second stage of Manderville Weapons enrich the gameplay. Crafters will find added pleasure in the DoH/DoL Splendorous Tools.
Additionally, the housing system extends with Wards 25-30 being added to all residential districts, and players can explore a new spearfishing and diving location in Upper La Noscea. Among the other notable updates, the gender-lock removal from a number of attires offers increased customization options. The end of PvP Series 2, the onset of Season 5 of ranked Crystalline Conflict, Island Sanctuary updates, and UI changes mark significant milestones in the game’s evolution.
Dawntrail Release Date: Summer 2024
Final Fantasy XIV continues to expand its horizons with the forthcoming Dawntrail expansion, set to launch in Summer 2024. The expansion invites players on a journey to the New World, Tural, and its capital, Tuliyollal, offering an opportunity to explore new territories such as the mountainous region of Urqopacha and the lush forest of Yak T’el. The world of Dawntrail is further enlivened by new Allied Tribes, including the unique Pelupelu, who inhabit Urqopacha and are easily recognizable by their distinctive masks.
The Dawntrail expansion increases the level cap from 90 to 100 and introduces several new jobs, broadening the game’s career landscape. The core battle content is also augmented with new FATEs, Hunts, Treasure Hunts, and Sidequests, alongside new dungeons and threats, such as Valigarmanda. Furthermore, an update to the Duty Support, new gear, recipes, and expansive new lifestyle content is introduced to enrich the player’s gaming experience.
The expansion also promises to deliver a host of fresh and exciting challenges with new variant dungeons, an Alliance Raid, an 8-Player Raid, and an Ultimate Raid. PvP will also receive a noteworthy update. Moreover, the Dawntrail expansion promises ongoing content updates, including a Blue Mage Update, Inconceivably Further Hildibrand Adventures, New Plans for Deep Dungeons, and a Gold Saucer Update, ensuring players will always have new and exciting content to look forward to.
For a lot of people, Final Fantasy has been a huge part of their lives. It’s a franchise that is near and dear to their hearts. And with each new installment, the Final Fantasy series just keeps getting better and better. Gone are the days when we used to play the game for hours on end on dinky little screens. Now, we can enjoy the beautifully crafted worlds and stories in high definition.
Final Fantasy XIV is a game that takes us on a journey through some of the most amazing landscapes and settings we’ve ever seen. It’s a game that allows us to experience first-hand the joys and sorrows of its characters. It’s an MMORPG that has taken the world by storm, despite its rocky original release.
With its amazing story, innovative gameplay, and stunning graphics, it’s no wonder that people all over the world are loyal Final Fantasy fans.
We can’t wait to see what the future holds for FF14. With each new expansion, the development team gives us more and more reasons to fall in love with the game all over again.
Whether it be a new playable race or other new features, we can’t wait to see what they come up with next.
So, that’s it for now. Be sure to check back for more information on the upcoming expansion, as well as all the latest news and updates for Final Fantasy XIV. Until then, you can check out the rest of our blog or check out the World of Warcraft expansions for more great content. Carry on, adventurers!